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Goals - Surface Tangent?
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  • Total Posts: 1
  • Joined: 30 August 2010 10:13 PM

Hi there,

Currently I have particle instances moving along a surface with your standard goalX += yadayada.

Is there a way for the instanced particles to have their AimUpAxis be tangent to the surface they are on?

Overall what I’m looking for is a way to have particle instances stick and follow the terrain not just with position but angle as well.

Cheers,

~J



Replies: 1
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hi,
u mean normal of the surface?
maybe you could go the Soup way:
http://petershipkov.com/development/SOuP/SOuP.htm

Kustaa

Author: kustaa

Replied: 14 September 2010 08:27 PM