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I am trying to create a scene with burning arrows. First I tested by creating a particle stream. Then created a shaft (arrow). I loaded the campfire from visor and parented the arrow and fire to a new group, burning arrow. If I preview a frame it works, but batch render did not. I baked particles, and it rendered as expected.
Now I started over, and did the exact same thing, except I am using the fire from fire effects. The wireframe shows all of the instances have the green circles, but the fire render does not render.
Any ideas?
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