Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk® Maya® / Dynamics / Layered texture not emitting particles properly.
  RSS 2.0 ATOM  

Layered texture not emitting particles properly.
Rate this thread
 
59937
 
Permlink of this thread  
avatar
  • rjkern
  • Posted: 12 September 2011 11:25 AM
  • Total Posts: 1
  • Joined: 12 September 2011 11:18 AM

Hi, I am using a layered texture to try and control and animate the emission rates of particles on a specific part of a model’s geometry. However, the particles are emitting from the entire surface equally. I have placed the texture on the model it self to make sure it is mapped properly and I do have “Enable Texture Rate” checked.

I have a small area that is white and the rest is black. “Emit From Dark” is unchecked and still, particles emit from the entire surface equally. Is there something I am forgetting or doing incorrectly.



Replies: 0