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This is probably an easy question.
If I model some leaves to blow in the wind how do i duplicate them and scatter them on the ground?
Great to be here and I hope I will make some friends on this Forum to interact with.
Have a great one, and I hope to hear from someone soon.....
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I think your best bet is to use the particle instancer. You can model a dozen leaves or so, and with the instancer you can use particle dynamics to drive them. There’s a very good description with definitions and instructions in the help docs - just search for “particle instancer” and it’s topic #360.
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Hey! Thank you for your reply. I dont have a computer “except my phone” until the end of the week. I built it with a friend and there were some glitches in our connections.
In the meantime I could check the Internet to see what you are talking about. Thanks alot!
Just curious. Are you working on any projects right now?
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aldor 20 October 2011 10:56 PM
This is probably an easy question.
If I model some leaves to blow in the wind how do i duplicate them and scatter them on the ground?
Great to be here and I hope I will make some friends on this Forum to interact with.
Have a great one, and I hope to hear from someone soon.....
Very cool. I googled it and as I understood I can use it to mirror the leaves. Do they inherit the textures as well?
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