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Maya particle - stick to object?
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  • bulaq
  • Posted: 01 February 2012 04:02 PM
  • Total Posts: 4
  • Joined: 03 March 2011 03:45 AM

hi all!

I create particle emit from object.  and then My object Animated on a few frame .. problem how to stick the particle on my object’s face?
someone says use goal ..... I tried but i can’t.  any one help me please .. 



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their is no one know Maya dynamics ?  this is not good.. if we have question what we can do?  i right question there 2 mouth anyone replay that? what is happen all is die. their thanks all

Author: bulaq

Replied: 10 February 2012 05:08 PM  
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Hey mate.

Yip using a goal will work.

Try these steps.

1: Create an emitter
2: the object you want it to stick to
3: select your particles, then your object and go to Dynamics-particles and goal.

One you do this then you must click on your particles and look at the attributes.
Click on the tab or node in your outliner that sais particleShape1 , scroll down till you see Goal weights and Objects.
Open this tab.

You’ll see Goal smoothness and strength just under it.
The two sliders.
This will allow you to change how smooth the transition is and how much strength the goal has. you can also animate these.
This is the quick route, you can also use mel to drive more accuracy:)

Hope this helps.



3D animation, VFX and comp Generalist
Nothing is impossible:)
now… how do I do this:)

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