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hi guys,
i just want to know why does the maya particle cache does not show the frame numbers of the timeline instead showing its own arbitrary sequence.i have my timeline from 1-200 but the cache which i am making starts like particleShape1.240.pdc,particleShape1.480.pdc and so on,its been a long time since im finding a specific reason to why this thing happens but couldn’t find one.does anybody has an answer to this.
cheers
Karan
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It’s because Maya’s atomic unit of time is 6000 ticks per second.
You’re running at 25 fps, which is 6000/24=240 ticks. See http://thnkr.com/wiki/index.php?title=Tick
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