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poly or nurbs deforming with an Ocean
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  • orozcoje
  • Posted: 13 November 2008 11:47 PM
  • Total Posts: 16
  • Joined: 30 August 2007 01:12 AM

Hello there,

I’ve been wondering how to do some splashes which are created by a Boat, as its moving across an ocean. I’ve been trying to create an nurbes plane, how can I make that nurbe to follow the ocean movement?..

I found an script in Highend3D.  ocenaNurbsPreviewPlane.

but to be honest dont know how to make it to work.

thanks for you help.

orozcoje



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  • mhr72
  • Posted: 13 November 2008 11:54 PM

Hi,
there is a ‘make wake’ command that may be what you are looking for.
try that out and treak it to see if it works for you.



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