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Hi dear Area-peoples.
I have a serious problem with Maya2011 and nParticles.
I have a setup where a emit nParticels from a surface. I have made
the setup so that I control the particles movement on the surface with
goalU and goalV.
All works fine until I need to cache the nParticles - The particleGoals seems
to “pop” at subframes making it impossible to achieve the affect I want.
What is wrong? is it a bug??
Any help would be much appriciated.
Cheers
Erik
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Hi Erik
Is it possible to post the file or a simplified file that shows this problem? I’m doing a very default setup and I’m not seeing any ‘popping’ when I cache out my nParticle/Goal.
Also, feel free to email me offline at tim.wong at autodesk.com.
thanks
--tim
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