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Rigid bodies problem
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  • artaka
  • Posted: 11 November 2009 11:08 AM
  • Total Posts: 10
  • Joined: 22 August 2006 04:54 PM

Hey guys,
I have number of rigid bodies in my scene and from time to time when I scrub the timeline something goes terribly wrong with the scene.  When I try to select any object in the scene by clicking on it, a rigid body object gets selected every time no matter where I click.  And when I look at this object’s attributes, all the translate and rotate values show “-1.#IND” instead of a real numerical value.  The only way I get my scene to work properly again is to re-open it.  Has this happened to anyone?  Is there a solution to this?

Oh, and I’m using Maya 8.5.



Replies: 2
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hey there,
well you can’t scrub the timeline if you have active rigid bodies in the scene,like how u can’t scrub particle simulation too n fro until they are cached,the best way for this is, if you are

Author: Karan

Replied: 11 November 2009 11:43 PM  
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Bake Simulation,and after that make sure you delete all the rigidbodies nodes otherwsie they will still do the simulation.Make sure to save a copy of your scene so that you can go back anytime to the changes you want with your simlulation.

Author: Karan

Replied: 11 November 2009 11:48 PM  
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  • Karan
  • Posted: 12 November 2009 12:01 AM

Hope That Helps,

Cheers,
Karan Jaura.



Replies: 0
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  • Karan
  • Posted: 12 November 2009 12:03 AM

why cant i reply in one post???is this some kind of bug???



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  • artaka
  • Posted: 12 November 2009 06:21 AM

Thanks a lot for your help Karan.  I’ll do just that.



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