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Hi all. Help me plzzz. When i want create shattering object from sphere i get a hard edges from shattered pieces =(((
realise your dream with CG…
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Try selecting your ‘pieces’ and smoothing the normals.
n8skow [FA]
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already tried =((( not helping
realise your dream with CG…
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Check to make sure all your normals are facing the camera. It looks like the normals have shifted from their original position, if they are not flipped. You could manually move them back, via Normals-Vertex Normal Edit tool or try setting all of the normals to face and redo soften normals.
If all else fails you could combine the geometry, merge verts, and extract or separate(last resort).
Todd Palamar
http://www.speffects.com
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You could also animate a ‘solid’ version up to the point of the fracture, then hide it - and unhide the shattered version.
n8skow [FA]
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