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Using a render farm to calculate dynamics?
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  • belvadave
  • Posted: 07 September 2010 11:50 AM
  • Total Posts: 4
  • Joined: 18 September 2006 02:16 AM

Hi,

This seems intuitively unlikely to me, but I’m curious if there’s a way to setup a render farm so as to have the farm calculate dynamics, (dynamics farm would then be a more appropriate name I suppose).
Thanks for the help!

Dave



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  • THNKR
  • Posted: 07 September 2010 01:41 PM

It’s actually pretty common to run complex sims on a farm, but it is limited to one machine per sim. You can’t send each frame to a different machine. (but you could split up a scene to some extent).

The way to do that would be to submit a maya command with a script to start the sim in stead of the render command.



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  • belvadave
  • Posted: 09 September 2010 09:59 AM

I figured it would have to be one machine per sim, splitting up the scene seems likely to be a good idea though.
Okay, I’m not knowledgeable on scripting in maya (or in general for that matter), but I’ve dipped my toes in Python so with a bit of research the kind of setup your describing seems like it wouldn’t be too hard to achieve.

Really appreciate your help, thanks!

Dave

ps. Any suggestions on a good place to look into the steps for setting up maya to submit this type of job to backburner?



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