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Installing Maya 2010 linux 64 through rpm installation?
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  • Total Posts: 7
  • Joined: 25 November 2008 04:20 AM

Hi to the forum.

I’ve been trying to install Maya 2010 in linux 64 manually, but at this moment, only I’ve reached till Maya is installed, but not licensed.

This are the steps I’ve done:

install all rpm packages (with rpm -ivh *package*.rpm, including docs)
install packages mesa-libGLw, libXp and gamin audiofile was installed.

check that in /usr/lib/ exist file libGL.so

Now Maya request the license if you try to run it with “maya” command.

Next would be:

/usr/autodesk/maya2010-x64/bin/licensechooser /usr/autodesk/maya2010-x64/ standalone unlimited

Next would be:

export LD_LIBRARY_PATH=/opt/Autodesk/Adlm/R1/lib64

And finally:

/usr/autodesk/maya2010-x64/bin/adlmreg -i S 657B1 2010.0.0.F “ownserialnumber” /var/opt/Autodesk/Adlm/MayaConfig.pit

but I only get next:

/usr/autodesk/maya2010-x64/bin/adlmreg: error while loading shared libraries: libadlmPIT.so.1: cannot open shared object file: No such file or directory

for other side, sure that:
export LD_LIBRARY_PATH=/opt/Autodesk/Adlm/R1/lib64
shouldn’t be:
export LD_LIBRARY_PATH=/var/opt/Autodesk/Adlm/R1/lib64
??

Someone knows what’s happening here?. Thanks for all.



Replies: 1
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Reaversword,

The reason why you get that error is because libadlmPIT.so.1 is not in your path. Try to search for this file where autodesk is installed and then include that path into your LD_LIBRARY_PATH using the export command as you mention yourself in your post. Let me know if it works.

Author: Totle

Replied: 14 September 2009 09:12 AM  
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  • croc
  • Posted: 15 August 2009 05:38 AM

I think you have to install some libs.
Use this command:
sudo apt-get install getlibs
and when done type: getlibs mayamental ray



Replies: 0
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Thanks for the post croc, but my apt-get tells to me that doesn’t exist any package named getlibs.



Replies: 0
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  • croc
  • Posted: 18 August 2009 09:16 AM

Follow this link and download libs from there.
file:///G:/linux/get%20libs.php.html



Replies: 0
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croc 18 August 2009 04:16 PM

Follow this link and download libs from there.
file:///G:/linux/get%20libs.php.html

I’m sorry croc, but I can’t access this link. G:? Its anyone computer?



Replies: 0
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  • croc
  • Posted: 23 August 2009 03:07 AM

Hmm sorry for this.My stupid.
Here is the link you need to download libs:
http://frozenfox.freehostia.com/cappy/
and for some installation details this:
http://ubuntuforums.org/showthread.php?t=474790



Replies: 0
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  • richey
  • Posted: 07 September 2009 07:24 AM

I’ve got the same problem. I’m not a linux pro but I think the libraries the adlmreg-tool need are only available for fedora and red hat.  Is that possible?



http://www.vfxboard.de

Replies: 0
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  • richey
  • Posted: 08 September 2009 05:54 AM

Mhhhh, now the registration was successful but when I try to start Maya there’s the same error massage ("license was not obtained").



http://www.vfxboard.de

Replies: 2
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richey,

When you ran the adlmreg tool (for the licensing), what sorts of arguments did you enter? Could you tell me please? Because I followed the instructions from the manual and I was getting “Invalid number of arguments”.

Thanks!

Author: Totle

Replied: 14 September 2009 09:11 AM  
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Hi Totle, I have been working at this for the last couple days… I still don’t have it working, but… I finally got a registration successful. Like you, I am going by the manual and getting the ‘invalid number of args” Try the following:

/usr/autodesk/maya2010-x64/bin/adlmreg -i S 657B1 657B1 2010.0.0.F <yourserial> /var/opt/Autodesk/Adlm/Maya2010/MayaConfig.pit

Note, the product keys listed twice. Don’t ask me why, but it worked. I found this by looking at the ‘suggested syntax’ returned. It had it listed twice… interestingly, it spelled adlmreg as follows: “aldmreg"… some serious QC issues here it seems…

Author: neurobound

Replied: 27 September 2009 09:33 PM  
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same here, invalid number of args ;/



Replies: 0
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Not sure if it’ll help you but there is a series of posts regarding installing Maya on Ubuntu here:

http://baltazaar.wordpress.com



Replies: 0
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  • larsen
  • Posted: 14 March 2010 10:19 AM

Right now, i couldn’t find a way to make it work with standalone licensing on Kubuntu 9.1… I work with Maya on Debian-based distro. since version 8.5 and i feel totally angry against Autodesk right now, because of this licensing changes… i’m in production and don’t have time to look and tweak for lmutil, LMU, LTU commands and all the rest… installing a software on Linux become a surrealist task with Autodesk…

Aside from ubuntu, I installed successfully on Fedora 12. Seems that the setup interface is really necessary if you want to license it correctly until the final steps…

Message to Autodesk : Just install debian somewhere and put a programmer that will do a setup able to decompress DEB files ! That kind of thing could help us customer to finish our installation!

By the way, this is what i can read below the system requirements of Maya 2011 (or ealier versions) :

“Maya 2011 is also capable of running on other configurations such as boutique distributions of Linux. However, enumerating systems that are not tested and cannot be supported or that fall below the requirements for a productive user experience is beyond the scope of the online qualification charts.”

Damn ! But i actually use Maya on Ubuntu since v 8.5, and the same things are missing between Fedora and Ubuntu :

lack of system fonts, so create text tool doesn’t work (those fonts/libs could be installed during setup)
component editor crashing repetitively
lack of video playblast output
lack of serious file browser, still the same old open motif (fortunately a scripts exist to change it)

It sounds that Autodesk must improve some stuffs from the roots, I hope that this Qt interface is not just a mask.



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