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mia_exposure_photographic and render passes?
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  • cali3d
  • Posted: 17 April 2009 08:58 AM
  • Location: Billund
  • Total Posts: 59
  • Joined: 06 July 2007 02:47 AM

Hi

I seem to have a problem with mia_exposure_photographic and render passes. I am using the following passes:

Diffuse
Indirect
specular
reflection
refraction

when I assemble them in Photoshop, they are lacking the exposure settings form the lens shader.. Anyone have an idea how to fix that, or know what I am doing wrong ?



Kind regards

Carsten Lind
Senior 3D Artist
Maya Software Manager & Maya Instructor
Lego Systems A/S
Denmark

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