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You are here: Forum Home / Autodesk® Maya® / Lighting - Rendering / Need help (.iff sequence map on fur baldness)?
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Need help (.iff sequence map on fur baldness)?
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  • hwachai
  • Posted: 16 March 2009 05:58 AM
  • Total Posts: 4
  • Joined: 15 January 2008 05:47 AM

Hi
I need to make the fur moving on the object, so i m using after effect created a black and white sequence and export as iff sequence. When i map it on the fur baldness, the map work fine. But i have little problem, its look dirty when final output, many small tiny hair surrounded on the black area (that area not going to have any hair).

I check back the sequence file that i output, the black area is solid black....
i have no idea how to get rip off the small hair…

Appreciate if anyone can help me on this.

thanks.

hwachai!



Replies: 1
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I had a similar issue where the painting for baldness wasn’t getting rid of some fur, the best way I found out to solve the problem was to just create a new Fur attached to the geometry.

Author: KataraWater

Replied: 24 January 2012 05:55 AM  
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  • n8skow
  • Posted: 16 March 2009 11:44 AM

Do the hairs show during an actual render?
The viewport will just show an approximation.



n8skow [FA]

Replies: 0