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Bump on Masks - Like in 3DS Max?
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  • Location: Timisoara
  • Total Posts: 1
  • Joined: 28 March 2010 03:04 PM

Hello everybody.
First of all, I’m a little new to Maya.
Second, I have a model that has multiple bump maps, I know how to apply them but some of them have masks that say where each bump goes.
I know a friend of mine did it in 3DS Max and I’d really like to know how I can achieve that in Maya.
For example, for my model, I have a T-Shirt that has a “normal” bump and 2 additional bumps.

Here’s the texture:
2j5fdag.jpg

Here’s the “normal” bump:
scghmw.jpg

Here are the 2 additional bumps:
2wrgagz.jpg

25hq33s.jpg

And here is the mask:
2q8zr85.jpg

Please, help me.
And thank you!



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