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Can I use a bump map or displacement map with a layered shader?
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  • Joined: 27 June 2008 04:49 AM

First off I am a beginning maya user. I’ve been mostly modeling and now I am digging into texturing. I have a model that has a concrete texture. To do this I made it the color I wanted (gold) and I applied the rough texture through the use of a layered shader. The color is connected through the color connection and the texture is through the transparency connection. So my question is… Can I combine a bump or displacement map into the layered shader as well?
Thanks for your help!



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