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Displacements and Maya - object size change causes problem
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  • AdarB
  • Posted: 07 October 2009 05:23 AM
  • Total Posts: 25
  • Joined: 11 June 2009 10:29 PM

Hi there,
I made a perfectly fine model with displacement maps in ZBrush which looks terrific in Maya mental ray render..
The displacement map is set to alpha gain and alpha offset 2.2 and -1.1, the object has an Approximation node.

My problem is that as soon as I scale down the model, all the displacement maps are being influenced and I get a much more exaggerated and inflated result.
How would I go about having the displacement maps not being influenced by the size of the object?

Thank you.



Replies: 0
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  • AdarB
  • Posted: 07 October 2009 08:45 AM

Found a solution..



Replies: 1
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Please share your solution - it would be valuable to future visitors.

Author: n8skow

Replied: 08 October 2009 07:56 AM