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What is the best method for creating frosted glass? I’m using Maya 2011 on a Mac Pro. Tried Mental Rays mia_material with the “Frosted Glass” preset with no luck.
mtcgs
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Could you elaborate on why the mia_material preset didn’t work for you?
n8skow [FA]
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I’ll post a couple of screen grabs when I get into work on Thursday. In the mean time, is there any alternative or workflow I’m missing?
mtcgs
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Oof course there is. You can build a blinn shader to get near identical results with
color: black
transparency: near white
specular color: black
refractions on
refractive index 1
mi refraction blur 1
refraction ray 8
and a bit of tuning here and there to match the look
but because there is something in your scene that makes the frosted preset for the mia_material not work, this will very likely not work either.
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Here is my problem. Everything remains the same. I simply switch from the “Thin Glass” preset to the “Frosted Glass” preset. What gives ???
mtcgs
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