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Hello people.
I want to texture some concrete tiles. I’ve already modelled the tiles. I want to achieve this effect (attachment below) for the materials, how do I do that?
Also, the tiles are not arrange in an orderly manner, and some have got distortions in transformations.
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What ‘effect’ are you referring to exactly?
n8skow [FA]
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n8skow 19 December 2011 03:40 AM
What ‘effect’ are you referring to exactly?
The grungy material of the tiles. Thanks for the time!
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I’d do it as a layered shader, one material being the shiny clean state, the other material being the rough state, and a mask that drives the transparency ‘blend’.
n8skow [FA]
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