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Positioning a texture on a plane?
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  • Waldo3D
  • Posted: 18 July 2010 03:07 AM
  • Total Posts: 12
  • Joined: 26 June 2009 07:00 AM

Looked in the PDF, search the discussions here, not found the (simple) answer…
How in earth to you position an image on a polygon plane?
I’ve create a material with Hypershade, loaded an image, placed it on the plane, but my image is cut-off at the top… Why doesn’t it centered? Or used the 0,0 coordinates of the plane to place the material?
Image is a 72 dpi file.

This is related,
http://area.autodesk.com/forum/autodesk-maya/materials/photo-on--polygon/
but I can’t find those settings. Seems way to advanced setting for a simple drag and drop texture/material on a single poly.
I like Maya more and more over other apps, but when it comes to simple things it’s just a maze of settings…

Other question: what the differents between a material and a texture?
Material: plastic/metal,…
texture: the image on such a material?
Waldo



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