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Is there a way to reuse color/incandescence ramps between fluids? I’d like to display my fluid’s color ramp in a long bar, but the only way I can figure to do it is type in each color from the original fluid at each corresponding location in the bar’s own Shading color ramp.
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The quickest way would be to save a preset from one fluid and apply it to another. Connecting attributes is possible, but a little tedious. In the connection Editor, you would need to connect
color
color[0]
color[0].colorPositions
color[0].colorColor
color[0].colorInterp
to the corresponding attributes on the other fluid. You must do this for each index in the ramp, so if I have five colors, I need to do this for color[0], color[1], color[2], color[3] and color[4].
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