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Hello!!
Using maya 2008, when adding misss_fast_simple_maya shader theres two other nodes to connect with it misss_fast_imap_maya and metalray_texture witch u should connect with the fat_simple!
Witch channels (in both nodes) do you have to plug them in to have the expected result??
I have made whole project in Zbrush and would like to render it in Maya!
also when adding texture in Maya it gives same messy result than in the uv-layout window in Zbrush!
I know that i have done everything correct in zbrush!!
Do u know whats the issue??:D
Thanks alot!!;D
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