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Unfolding a UV mesh doc tutorial: The torso UV does not unfold
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  • carcio
  • Posted: 05 February 2012 06:54 AM
  • Total Posts: 15
  • Joined: 03 August 2010 10:38 AM

Hi, I’m stuck here in this soldier UV unfolding tutorial:

- click the vest and select Edge from the marking menu.
- Select all the edges in the line that runs from under the arm, down the side of the soldier’s body to the bottom of the vest. You can do this by double-clicking edges along this path until they are all selected.
- shift select the corresponding edge on the other side.
An edge loop on both sides should be selected now.
In the UV Texture Editor, select Polygons > Cut UV Edges.
To unfold the torso:
- click the torso and select UV.
- select one UV at the inside tip of each vest strap, along the unfold line.
- In the UV Texture Editor, select Polygons > Unfold > .
- Set Pin UVs to Pin selected UVs.
- Apply and close.

All of these steps are done accurately I think but the torso UV does not unfold.
What is wrong?
I’m using Maya 2012 student version.
Thanks for your help



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  • carcio
  • Posted: 09 February 2012 05:53 AM

Sounds that this topic is useless.
I found the solution by only selecting one edge loop from the vest, then it’s been unfold.



Replies: 0