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UV'ss moving as nCloth is deforming
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  • opuspop
  • Posted: 24 May 2010 07:07 AM
  • Total Posts: 28
  • Joined: 12 August 2008 09:18 PM

Hi there.

I’m having a hard time figuring out why my UVs are moving as my nCloth is simulating. After I did a planar mapping and worked out my PSD network in photoshop, when I’m simulating a drape falling on a bed, the UVs are moving around. I think I remember seeing somewhere , a while back, that I had to move up the order; lets say the uv mapping above the nucleus or something like that but I can’t figure out where it is.

I’d appreciate a clue on this.

Thanks



Replies: 1
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Never mind. I had it backward.

So I started again. First mapping my uvs and then making my object a nCloth. Seems to work fine now.

Author: opuspop

Replied: 24 May 2010 07:28 AM