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How to find the World space and object space?
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  • Location: Hyderabad
  • Total Posts: 38
  • Joined: 13 November 2010 05:06 AM

Hi!
how could we find out where is object in the view port.
I mean we created 1 sphere and we moved some where then we freezed transforms. so the transforms are with zero value but the sphere is some where. so how we find out the exact place of the sphere.
if we want something to snap to the sphere the sphere has no values the object will be same position wright? so please explain the object we moved and freezed how could find out, and i need snap other object to freezes object.

Thnq.



Krishna

Replies: 0
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  • THNKR
  • Posted: 02 December 2010 02:30 AM

you can find the two pivots with xform -q -pivots



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Hi sir! can u explain in detail.

Author: Krishna Silari

Replied: 02 December 2010 06:28 PM  
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  • seb9d
  • Posted: 02 December 2010 07:23 PM

select object / copy the above command in your commandline and hit enter!

thnkr can you maybe explain why i get the coordinates echoed two times? is it ones for translate and for rotate? i thinko then it should be a third for scale also!?

thanks anyway didn`t knew it before!



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