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Hey THNKR,
Thanks so much for the fast response. So I tried the cluster and it totally worked in terms of being able to have 1 vertex of an object be moved by another. However it didn’t seem to be able to parent itself to a face or to multiple vertex’s nor was it able to affect scale or rotation. I’m using this effect in a non traditional sorta fashion. To explain:
I’m trying to create a dynamic visualization by emitting particles from an object being warped and effected by the xyz coordinates of various locators which move dynamically in XYZ.
For instance: I’ve been able to set ONE of the locators to the scaleX of a WHOLE sphere (making the sphere warp and blob) and then I emit particles, hide the sphere, and the visualization looks cool, but I’d love to set the 10 different locators to each it’s own face or group of faces.
So I would need to find a way to have the scaleX or translateX of group of FACES = one of the these locaters.
Make any sense? Ha. Hope so. Any further help would be greatly appreciated.
Thanks,
Matt
Author: momentollogy
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