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Hi there,
If you’re talking about this sort of thing http://reynolds.asu.edu/topo_gallery/images/hillmap.gif
Then it should be possible.
The first step is to export your vectors from Corel Draw as an ai-file. I’m not too familiar with Corel’s exporting options, but Illustrator file version 8 has worked best for me. Maya takes eps files as well, but I haven’t tried it out myself - try out version 7 of the eps file
You then need to import your vector file into Maya, File> Import, then from the file type list, select either, Adobe Illustrator or EPS, whichever is relevant.
Your curves should now be imported. From there, you’ll have to space your curves by height manually. Maya has a global measurement unit, so I’d suggest using Create> Measure Tools> Distance Tool and in the orthographic views, place the locators at various heights and then you can move the different contours to the correct heights. Don’t know how familiar you are with Maya, but it’d be easiest to turn off the grid in the orthographic views so you can see the distance locators, then select a contour, hold “C” and MMB drag to the locator.
After all that’s done select all your contours and from the Surfaces menu set, go to Surfaces> Loft.
You can check the Maya help for more details on lofting, but this should get you started.
Kind regards,
Rooftop
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