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Cleaning/Optimizing scene?
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  • Location: Longueuil
  • Total Posts: 241
  • Joined: 11 May 2009 06:12 AM

Once one has deleted all non-deformer history, is there something in maya that would benefit from being cleansed, for example when i go into the character editor i find stuff that was supposed to be non-existing since ages. Where is it we search to make sure a scene is out of unwanted and superflu material that may have a slowing effect on the machine.



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