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Hello everybody!
trying to get my head around constructing objects using live construction plane…
1. i create construction plane - move it in space, rotate it.
2. make it live
3. create simple box on new live construction plane - the box is on the live plane, but its rotation does not follow the rotation specified for the construction plane.
im using Maya 2011 SP1
please, check the attachment/image to see what i mean:

how can i make this behave correctly? or is this a bug?
cheers,
chris
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maybe thats the rotation order thing?
figured a couple solutions: script SnapToLast (on non-live construction plane), snap 2points to 2points, matching world rotation values… but cannot believe it has to be done like that, has to be easier!
:D
anybody?
cheers,
chris
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