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| Copy Mesh Attributes in 2009?
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In 2008 you had the option under:
Mesh > Copy Mesh Attributes (Used to transfer UVs from one object to th other)
In 2009 the option is not there. Does anyone know where it is or what it may be called now? I know the Transfer Attributes is in both, but it’s not working the same as CMA.
Thanks!
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Use the Transfer Attributes: change the sample space option from global to local if your objects are not aligned.
Probably the Copy Mesh Attributes was a double option and they have removed it from the menu, but the related mel command is still there.
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I also got the same problem and cannot be solved by using Transfer Attributes.
I want to transfer the UV of a polygon object to the UV of a SubD object which the polygon object is converted & duplicated from the SubD object. The result is that the UV of the SubD object doesn’t look properly after using Transfer Attributes.
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yeah, I was looking for this and could find it? The transfer attribute do not work too well. Btw, the mel command? Maybe I could use that.
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The MEL command is “polyCopyUV”, you can find the options and flags in the online manual; as i know, you can’t transfer poly uvs to subds directly, instead try to reconvert the subs cage in polygons meshes, transfer the uv coordinates and recreate the subdivision surface: i don’t remember how it works because i forgot the subdivision surfaces workflow, but you can give it a try.
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I found a fix for the copy mesh attributes. I run the mel command: polyTransfer -v 0 -vc 0 -uv 1 -ao “objectUvFix” “objectUvUnfix”; ( you’d replace the objectUvFix with the name of the object with fix Uv and objectUvUnfix with the name of the objects you want the attribute copied to.)
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The “polyTransfer” command is the same used by the transfer attributes tool.
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No, the transfer attributes tool uses the mel command transferAttributes like so:
transferAttributes -transferPositions 1 -transferNormals 0 -transferUVs 1 -sourceUvSet “map1” -targetUvSet “map1” -transferColors 0 -sampleSpace 1 -sourceUvSpace “map1” -targetUvSpace “map1” -searchMethod 3-flipUVs 0 -colorBorders 1 ;
The copy mesh attributes command used the polyTransfer command like so:
polyTransfer -v 0 -vc 0 -uv 1 -ao Obj1 Obj2;
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