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Hi all,
Is there a way to select either vertices on a polygon or points on a curve and create an object at those points?
The snapping of objects to curve points isn’t very accurate, so if possible, the above would greatly speed up my workflow.
Kind regards,
Roofop
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Not accurate enough for what exactly?
n8skow [FA]
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I’ve already done the work, but what I was doing, was creating protein strands, for various hormones. I used attach brush to curve for the links and I wanted to position a sphere at each intersection. The problem I was having with the curve snapping is that I’d need to get in really close to the curves and then snap and drag to the correct point. Just a few seconds extra, but they add up and the task just becomes very tedious.
You can take a look at the attachments for sort of structures I’m referring to.
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