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Noob question: how do i subdivide a mesh?
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  • Total Posts: 10
  • Joined: 25 March 2010 09:44 PM

i have a mesh, i did box modeling and i want to sub divide it....how do i do that? when i click on subdivide it gives me a new mesh which is already subdivided.... how do i subdivide a mesh that i have selected? thanks



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Select the mesh and from the polygon menu: Edit Mesh > Add Divisions.  You can click the box next to the name to customize how many divisions you want.  If you want to subdivide the mesh while smoothing it, you can select the mesh and go Mesh > Smooth.  If you just want to preview a smooth mesh, press 3.  To go back press 1.

Author: rokit

Replied: 07 January 2011 09:14 PM  
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ohh ok but i still have 1 more question?

cant i subdivide it and then use the crease tool to pick how much i wana get it into that smoothing shape?



Replies: 1
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Creasing is used with Subdivision Surfaces.  If you’re using polygons, then to add a crease you just add edges close to other edges.  For example if you create a basic polygon cube with 6 faces and press 3, it will look like a sphere.  But if you add edges close to all the sides it will look like a cube when smoothed.

Author: rokit

Replied: 08 January 2011 04:36 AM  
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You can use “Edit Mesh” --> “Crease Tool” if you are working with Polygons.  But often you’ll find that it doesn’t work just how you want it, and you’re better off adding more edges as roki already suggested above.



3ds Max 2013, Maya 2013
Windows 7 Ultimate 64 Bit
Core i7, 12GB RAM
Nvidia Quadro FX 3700 (Driver 267.17)

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