The Area http://area.autodesk.com/forum/ The Area en Copyright 2012 2012-02-10T08:18:45+01:00 Need some high quality 3D modelling done with Maya http://area.autodesk.com/forum/autodesk-maya/modeling/need-some-high-quality-3d-modelling-done-with-maya/page-last/ http://area.autodesk.com/forum/autodesk-maya/modeling/need-some-high-quality-3d-modelling-done-with-maya/page-last/#When:16:47:58Z HI, This is my first post so please be gentle with me and excuse me for any mistakes or errors that i make. I am working on a very important project and need some high quality 3D models of cars, like Ferrari and Lamborghini.They MUST be photo realistic and blend into when placed into a photographic scene. As i am new with Maya and have very little know how on how to use it i will need someone here with the expertise and experience to help me develop this. Thanks! 2012-02-09T16:47:58+01:00 Orient object to the normal of a face or vertex on another mesh http://area.autodesk.com/forum/autodesk-maya/modeling/orient-object-to-the-normal-of-a-face-or-vertex-on-another-mesh/page-last/ http://area.autodesk.com/forum/autodesk-maya/modeling/orient-object-to-the-normal-of-a-face-or-vertex-on-another-mesh/page-last/#When:15:51:01Z I've managed to do this with the 'orient mesh to vert/edge' function in bonus tools, but its not very intuitive and each axis must be matched individually. I also played with the paint geometry tool in bonus tools which does allign the object to normals in one click but its not as precise in placement as I would like and leaves me with duplicates to remove. Anyone know of a better way to go about doing this? 2012-02-09T15:51:01+01:00 Edge Crease and hard edge http://area.autodesk.com/forum/autodesk-maya/modeling/edge-crease-and-hard-edge/page-last/ http://area.autodesk.com/forum/autodesk-maya/modeling/edge-crease-and-hard-edge/page-last/#When:15:42:34Z So I'm new to Maya. I've been a Cinema 4d user for 4-5 years now. Currently we have Maya at work so I'm going to pick it up in case we don't get C4D. I'm trying to make hard edges so I can see the edge when smoothed. I am able to crease the edges so they have the weight I want when smoothed but the hard edge does not appear when I hit 3 to show smoothed. When unsmoothed the hard edge shows fine. Is there an option I missed to carry over the hard edge when smoothed. I've attached a few images showing the problem. The first image shows the base mesh with hard edges. I want it to look like this but smooth and a hard break on the edges without adding edge loops. The second shows the base mesh wire showing the creased lines and soft edges The third shows the smooth wire frame and the forth is smoothed but you can see the creased edges aren't broken or hard. In C4dI can crease the edge and break the phong shading to achieve these results. Thanks for your help. -James- 2012-02-09T15:42:34+01:00 Keep faces together does not work as it should http://area.autodesk.com/forum/autodesk-maya/modeling/keep-faces-together-does-not-work-as-it-should/page-last/ http://area.autodesk.com/forum/autodesk-maya/modeling/keep-faces-together-does-not-work-as-it-should/page-last/#When:12:23:15Z Im relatively new to Maya however Im pretty sure that 'Keep faces together' when extruding does not work correctly in 2012. Well not on my mac anyhow. If you wish to replicate my problem here is my workflow- Create cube poly > make some subdivisions> select some faces> extrude with 'keep faces together" unchecked> Select a face and use move tool, notice that faces will move apart as they should> Now select some more faces> extrude with 'keep faces together' checked this time> select a face and use move tool> notice how face is still separate as it SHOULD NOT be. Please let me know if you manage to replicate this issue. And also if you think Im doing something wrong. Thanks 2012-02-09T12:23:15+01:00 Maya modeling tool equivalents to 3DS Max? http://area.autodesk.com/forum/autodesk-maya/modeling/maya-modeling-tool-equivalents-to-3ds-max/page-last/ http://area.autodesk.com/forum/autodesk-maya/modeling/maya-modeling-tool-equivalents-to-3ds-max/page-last/#When:06:46:47Z Hey All, I'm moving from max to maya and would like to get others' input on how to achieve a couple of modeling commands. The two I'm missing the most are [b]Flow Connect[/b] and [b]Set Flow[/b]. Can either of these be achieved in the same fashion that max does, either natively or with some sort of mel script? TIA 2012-02-09T06:46:47+01:00 Marquee Selection Tool not working http://area.autodesk.com/forum/autodesk-maya/modeling/marquee-selection-tool-not-working/page-last/ http://area.autodesk.com/forum/autodesk-maya/modeling/marquee-selection-tool-not-working/page-last/#When:20:44:23Z I cannot get the marquee tool to make the selection box, can anyone help with this issue? 2012-02-08T20:44:23+01:00 Reflection tool issue http://area.autodesk.com/forum/autodesk-maya/modeling/reflection-tool-issue/page-last/ http://area.autodesk.com/forum/autodesk-maya/modeling/reflection-tool-issue/page-last/#When:20:42:59Z Hi, Im using the reflection tool to reflect some vertices but I have noticed that on one area of my object the vertices aren't being reflected and one is reflecting the wrong one. I have deleted history, reset tool and reset prefs but it made no difference. I can't see any fault in my geometry. Any idea what is going on? 2012-02-08T20:42:59+01:00 Human Modeling Tutorials? http://area.autodesk.com/forum/autodesk-maya/modeling/human-modeling-tutorials/page-last/ http://area.autodesk.com/forum/autodesk-maya/modeling/human-modeling-tutorials/page-last/#When:12:06:26Z Hi, does anyone know of any good tutorials for Maya that show modeling a full (or at least partial) human? Any feedback would be appreciated. 2012-02-08T12:06:26+01:00 Edit Mesh? http://area.autodesk.com/forum/autodesk-maya/modeling/edit-mesh/page-last/ http://area.autodesk.com/forum/autodesk-maya/modeling/edit-mesh/page-last/#When:10:24:36Z I'm very new to Maya and everything I know about it is due to youtube videos or the INTRODUCING AUTODESK MAYA 2012 I bought. I can't seem to find my EDIT MESH tab anywhere, does anyone have any idea what might've happened to it? I was practicing on making a hand when I think I hit a wrong button and it disappeared. 2012-02-08T10:24:36+01:00 "Different number of Vertices and Normals"? http://area.autodesk.com/forum/autodesk-maya/modeling/different-number-of-vertices-and-normals/page-last/ http://area.autodesk.com/forum/autodesk-maya/modeling/different-number-of-vertices-and-normals/page-last/#When:18:00:06Z Hi there... Sometimes importing a maya expoorted OBJ in another package gives me an error saying: "Different number of vertices and normals"...anyone knows what that means and if there is a way to fix it on the maya side? I thought that every vertice had a normal and i cant really understand how the numbers of vertices and normals can be differrent....Thanks alot. /Kasper 2012-02-07T18:00:06+01:00