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I have a problem i’ve never had before ,i don’t know if it’s a Maya 2012 thing but here it is:
If i try to select all the vertex points of a cube for example only the ones that can be seen will be selected.By the ones that can be seen i mean the ones that can actually be seen if the cube
would be real.To select the rest of the points i have to turn the cube around and select them too.This slows me down very much.Any suggestion will be appreciated.Thanks!
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You have Camera Based Selection checked, so what is happening is by design.
Easiest way to fix this is to double-click on the select icon (left edge, top icon) and you can change the select options.
<* Wes *>
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That was it.Thank you very much!
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