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Strange result when selecting Vertices...
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  • Location: Cookstown
  • Total Posts: 58
  • Joined: 17 May 2010 05:07 PM

Hi everyone! Sorry to be a nuisance again but…

I created a Poly Mesh of a Gorilla and removed the Right Side of it and then did the more detailed modeling and then Duplicated it and Merged the adjacent Vertices.

When I now select an individual Vertex on one side - the equivalent or mirrored vertex on the other side also highlights!

What am I doing wrong? I suspect this is another example of my ‘noob’ status!!!

Thanks in advance…



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MIDIManNI (aka Ivan Flack)
Cookstown, N. Ireland

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  • THNKR
  • Posted: 18 May 2011 04:22 AM

Turn off reflection in the Select Tool settings



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Thnkr

As always your help is greatly appreciated.

Much obliged…

Was in your fabulous city last year and went along the Trent/Severn waterway up through Buckhorn to about as far north as the river allows. It was super!

Author: MIDIManNI

Replied: 20 May 2011 10:38 AM  
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Hi,
I running into something similar but with interactive skin tool.
I’m sure my model is (YZ)symetric, I put my model in stance pose, select my joint with this tool,set a (YZ)mirroring ,I get a weired result,the capsule is far from my joint,somewher in 3d space,that’s make capsule tunning not easy..;I tried to change the tolreance but it dosen’nt help.



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