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Thickness in polygonal modeling?
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  • Zaack
  • Posted: 09 September 2009 06:33 AM
  • Location: SP
  • Total Posts: 7
  • Joined: 03 September 2009 05:13 PM

Hi!

3ds Max have the modifier “shell” to give a thickness when modeling cloth. In Maya we have something similar?

Thanks!

Marcelo



Replies: 1
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Hi,
I feel your loss.
I am a Max user who’s learning Maya and I haven’t been able to find anything similar to shell. it’s a very useful modifier, too.

Author: gombarcik

Replied: 13 September 2009 04:42 PM