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I found a cool free little script for creating a dynamic chain in Maya called “Create Dynamic Chain From Curve 1.2.1”. However, it’s a Python script and I’m just not familiar enough with Python to be able to get it to work. I’m not a scripts guy. I’m kind of ok with MEL, but Python ... not so much. Can anyone walk me through getting this script to function on my Mac? Feel free to treat me like a 6 year old since my adventures into Python have pretty much knocked me down to about that level anyway (apologies to all you Python writing 6 year olds). A step-by step outline would be great.
Thanks in advance to anyone who would waste time on this.
mtcgs
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Same as with MEL, you have to source it first, and then execute it (per the “How to use.txt"):
from chainCreator import *
chainCreator()
However, I downloaded the script from CreativeCrash - and it appears to be corrupted, bunch of gibberish in the file… Did you happen to download it from a different source?
n8skow [FA]
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as long as chainCreator.pyc is in your scripts folder then
from chainCreator import * chainCreator()
should work fine.
n8skow -
Thats because its the .pyc file :)
Lee Dunham | Character TD
ldunham.blogspot.com
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haha no worries.
I definitely recommend a good look-in, very powerful when used right :)
i couldn’t do without nested dictionaries and list comprehension now!
Lee Dunham | Character TD
ldunham.blogspot.com
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