Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk® Maya® / Python / Register Python node from C++ Plugin?
  RSS 2.0 ATOM  

Register Python node from C++ Plugin?
Rate this thread
 
63243
 
Permlink of this thread  
avatar
  • cluce
  • Posted: 03 January 2012 10:03 AM
  • Total Posts: 2
  • Joined: 14 March 2011 12:33 PM

I have a C++ plugin that registers a bunch of C++ nodes; however, now I have a python node that needs to be registered from the C++ plugin. Does anyone happen to know how to do this?

Thanks



Replies: 0