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boy, writing simple deformers in the maya python api is almost too easy.....here is Ken Perlin’s improved noise function inside a deformer node. Ken’s code is pretty much verbatium from his site (see file header for site and deformer usage)...it is a weighted deformer like the cluster deformer, so you can paint weights for it....or access the weight info via the component editor / weighted deformer tab....pretty heavily commented code......I tried to make Ken’s noise easy to follow for beginners (it seems more complex then it is.).....I used a 3d placement node to position the noise in 3d space because it seemed an obvious choice....hope you download and try it out....it is yours to use or abuse as you see fit.
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paulalso
When i tried to use it, i’ve got a Fatal Error Message.
I work with Maya2008 win32 intel.
Can you help me ?
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I’ll certainly try....can you post the error here....or use the area member pm or email....
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That’s a beautiful thing! :)
Cory Mogk
http://area.autodesk.com/blogs/cory
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Thanks. I meant it to be a teaching tool (or maybe, to help me remember). so the noise routine might be a bit verbose.
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