Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk® Maya® / Rigging / FK/IK Auto Switching Rig?
  RSS 2.0 ATOM  

FK/IK Auto Switching Rig?
Rate this thread
 
57779
 
Permlink of this thread  
avatar
  • Total Posts: 1
  • Joined: 24 May 2011 04:47 PM

Hello everyone, first post here.

I was watching a Youtube tutorial on a nice FK/IK auto switching rig made by Chad Robert Morgan of Double Helix Games. The rig is very nice and all done with MEL scripts, but it lacks the ability for the IK handle to follow the FK end joint.

Mr. Morgan states that there is a similar rig built by a TD who worked on Kung Fu Panda posted somewhere on this site. However, I’m not sure if it’s in the forums or elsewhere. Does anyone here know what he is referring to and where I can find it?

If not, is there a FK/IK auto switching rig posted on the forums that has a “follow” IK handle?

Thanks in advance for any responses and help.



Replies: 0