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Hi,
I’m using the Full Body Human IK rig in Maya 2012, which is driven by mocap.
I matched the bones using the characterisation tool, but left out the fingers intentionally as the mocap data did not include fingers. I intended to manually key the finger movement on the HIK rig.
My problem is, that when I manipulate the finger tip controls to curl the fingers in, it works on the rig but it’s not keyable. I was wondering what you could suggest I do to be able to key the finger movements manually. The channel box shows that each keyable attribute already has multiple connections coming in to them, so I’m under the impression that I must key elsewhere.
Any advice would be appreciated. Thanks
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