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Author: Area Editor    

Last Post: 19 September 2007 01:56 AM Rating:  Attachments: 0 Replies: 1 Views: 389
 
 
 
how to integrate a renderer into Maya?

Author: yaoyansi    

Last Post: 20 November 2009 02:53 PM Rating:  Attachments: 0 Replies: 1 Views: 18
 
 
MRichSelection soft selection weight values?

Author: chadmv    

Last Post: 18 November 2009 04:32 PM Rating:  Attachments: 0 Replies: 1 Views: 10
 
 
is it possible to write own texture2d-node to be used in Emitters TextureRate?

Author: alfalfasprossen    

Last Post: 13 November 2009 02:08 PM Rating:  Attachments: 0 Replies: 1 Views: 10
 
 
How to access skinCluster in API?

Author: desarts    

Last Post: 13 November 2009 02:02 PM Rating:  Attachments: 0 Replies: 1 Views: 16
 
 
software design question - how would you structure this node

Author: digitalsalitter    

Last Post: 03 November 2009 03:57 AM Rating:  Attachments: 0 Replies: 0 Views: 7
 
 
UV update from deformer?

Author: roytm    

Last Post: 29 October 2009 12:27 PM Rating:  Attachments: 0 Replies: 1 Views: 17
 
 
how to get the texture names of a mesh with maya api?

Author: yaoyansi    

Last Post: 21 October 2009 11:02 PM Rating:  Attachments: 0 Replies: 0 Views: 7
 
 
MAYA API DevKit (SimpleSolverNode) programs wont run

Author: Godot    

Last Post: 21 October 2009 02:06 PM Rating:  Attachments: 0 Replies: 0 Views: 8
 
 
MFnMesh.createInPlace bugged ?

Author: rebb    

Last Post: 18 October 2009 11:49 AM Rating:  Attachments: 0 Replies: 0 Views: 3
 
 
Question about the devkit (simpleSolverNode.cpp)

Author: Godot    

Last Post: 18 October 2009 09:19 AM Rating:  Attachments: 0 Replies: 0 Views: 5
 
 
where should i put B.dll if my A.mll depends on it?

Author: yaoyansi    

Last Post: 11 October 2009 11:53 AM Rating:  Attachments: 0 Replies: 1 Views: 12
 
 
how to traverse materials, and set the material index for each mesh?

Author: yaoyansi    

Last Post: 11 October 2009 11:09 AM Rating:  Attachments: 0 Replies: 0 Views: 8
 
 
UV Shell information from API?

Author: roytm    

Last Post: 05 October 2009 09:04 AM Rating:  Attachments: 0 Replies: 0 Views: 7
 
 
[solved] how to call mel command in SDK?

Author: yaoyansi    

Last Post: 02 October 2009 12:29 AM Rating:  Attachments: 0 Replies: 1 Views: 9
 
 
Is it possible to write geometry cache file from Maya API?

Author: Soulless    

Last Post: 18 September 2009 06:28 PM Rating:  Attachments: 0 Replies: 8 Views: 1322
 
 
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