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I have for some time wanted a volume based falloff brush to paint skin weights, vert colors, etc. I’m not super familiar with using the API and I can’t seem to find examples of custom paint context(other then clothPaintAttrCmd.cpp) to help guide me. Any help would be much appreciated.
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I now have a “volumetric” brush via artUserPaintCtx using mel & python but still having trouble setting up a custom UI since any art___PaintCtx seems to require internal setup for artUserPaintCtx -initializeCmd & -setValueCommand flags.
Help please.
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