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Just a little question about MPxNode
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  • Total Posts: 4
  • Joined: 09 May 2010 10:20 AM

Hi, all

Since i learn to wrire maya shading node I wonder why the “compute” function is not a static function ? I don’t know why every created node with the same type have to own it’s own compute function even each compute function do the same thing. Can anyone give me some suggestion about this issue? Thanks !!



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