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Linking obj C classes to Maya plugin?
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  • ccullen
  • Posted: 12 September 2011 05:02 AM
  • Total Posts: 2
  • Joined: 01 December 2009 08:36 AM

Hi all,

I’m trying to link some existing cocoa source code (in obj C) to a maya plugin build, and am having a bit of a headache!

I have tried linking the classes (which builds OK) but when I try to call a function on one of those objects (using obj C messaging) it crashes the plugin :-(

Does anyone have any experience of linking existing obj C code to a maya plugin for OSX?

Thanks in advance,

Charlie



Replies: 1
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Hey Charlie,

I guess you posted a while ago.  I have a maya plugin that is linking dylibs built using XCode and gcc.
It was kind of pain to get the whole setup going.  Anyways, just letting you know.

Erik

Author: etoraaso

Replied: 13 October 2011 11:23 AM