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Maya2009\devkit\plug-ins\XmlGeometryCache.mll leads a Crash.
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  • yaoyansi
  • Posted: 03 June 2010 09:33 PM
  • Total Posts: 26
  • Joined: 29 September 2009 06:37 AM

hi, all
My context is windowsXP-x32 sp2, Maya2009.
I build the XmlGeometryCache project, and load it into maya. Then I unload this plugin, and it leads maya to crash.

I debug this plugin , it breaks out at deregisterCacheFormat():

MStatus uninitializePlugin(MObject obj)
{
 MStatus status
;
 
MFnPlugin plugin( obj )

 status 
plugin.deregisterCacheFormat(XmlCacheFormat::translatorName())//<----- it breaks out at here
 
CHECK_MSTATUS(status)

 
return status;
}

And here is the call stack:

OpenMaya.dll!1d46e74c()  
  OpenMaya
.dll!1d4f5fda()  
  OpenMaya
.dll!1d5001e7()  
XmlGeometryCache.mll!uninitializePlugin(MObject obj={...})  line 884 0x2a byte C++
  
OpenMaya.dll!1d4fb69c()

Is it a bug? or could you give me any suggestions?

Thank you.



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