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MFnNumaricData::k2Int array issue
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  • Location: Vancouver
  • Total Posts: 23
  • Joined: 18 November 2008 02:57 PM

Hi

I do not know if it’s a bug or API issue which I missed. I am going to post the same topic under 2011 as well.

I have created an array attribute which uses MFnNumaricData::k2Int. Whenever I add a child it works fine. it goes from 0 to 1, 2, 3, etc.

However when I load the saved scene I see that first element in the array which is 0 has gone. It starts 1!

Does anyone have any idea about that issue?

thanks



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