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SDK
Maya API training in Vancouver this August!

Author: naiqi    

Last Post: 29 June 2011 04:27 PM Attachments: 0 Replies: 0 Views: 27 Rating: 
 
 
Maya API DevLab on August 13 in Vancouver

Author: naiqi    

Last Post: 11 July 2011 11:10 AM Attachments: 0 Replies: 0 Views: 16 Rating: 
 
 
Forum Rules

Author: Area Editor    

Last Post: 19 September 2007 01:56 AM Attachments: 0 Replies: 1 Views: 415 Rating: 
 
 
 
Link errors when using the OpenMaya API on Linux

Author: apeters    

Last Post: 06 February 2010 02:35 AM Attachments: 1 Replies: 3 Views: 507 Rating: 
 
 
Question about the devkit (simpleSolverNode.cpp)

Author: Godot    

Last Post: 28 January 2010 01:51 PM Attachments: 0 Replies: 1 Views: 17 Rating: 
 
 
MFnClip::getMemberAnimCurves - results not coupled

Author: Caran Elmoth    

Last Post: 27 January 2010 08:12 AM Attachments: 0 Replies: 0 Views: 6 Rating: 
 
 
Making CGFX Plugin compatible with uv-linking?

Author: Cheerio    

Last Post: 25 January 2010 12:42 AM Attachments: 0 Replies: 0 Views: 12 Rating: 
 
 
SetDriven KeyFrame in Maya API development?

Author: tanip_31    

Last Post: 15 January 2010 01:43 PM Attachments: 0 Replies: 1 Views: 19 Rating: 
 
 
C++ Maya API - Get a normal map's texture name?

Author: wiegje    

Last Post: 13 January 2010 10:12 AM Attachments: 0 Replies: 0 Views: 11 Rating: 
 
 
How to get new animCurve name?

Author: JojanPM    

Last Post: 10 January 2010 12:50 AM Attachments: 0 Replies: 2 Views: 43 Rating: 
 
 
Get textures linked to a material?

Author: wiegje    

Last Post: 09 January 2010 10:10 AM Attachments: 0 Replies: 2 Views: 19 Rating: 
 
 
C++ Maya API - Get an attribute's value?

Author: wiegje    

Last Post: 26 December 2009 08:18 PM Attachments: 0 Replies: 4 Views: 42 Rating: 
 
 
How to update world positions of all vertexes of a mesh?

Author: yaoyansi    

Last Post: 26 December 2009 02:04 AM Attachments: 0 Replies: 0 Views: 13 Rating: 
 
 
where should i put B.dll if my A.mll depends on it?

Author: yaoyansi    

Last Post: 26 December 2009 01:52 AM Attachments: 0 Replies: 3 Views: 27 Rating: 
 
 
MFnMesh.createInPlace bugged ?

Author: rebb    

Last Post: 05 December 2009 09:16 AM Attachments: 0 Replies: 1 Views: 9 Rating: 
 
 
trouble compiling

Author: apsmith.02    

Last Post: 25 November 2009 02:28 PM Attachments: 0 Replies: 1 Views: 9 Rating: 
 
 
MRichSelection soft selection weight values?

Author: chadmv    

Last Post: 18 November 2009 04:32 PM Attachments: 0 Replies: 1 Views: 17 Rating: 
 
 
is it possible to write own texture2d-node to be used in Emitters TextureRate?

Author: alfalfasprossen    

Last Post: 13 November 2009 02:08 PM Attachments: 0 Replies: 1 Views: 15 Rating: 
 
 
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