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I would like to use this function
MStatus MRenderUtil:: raytraceFirstGeometryIntersections ( const MFloatVectorArray & rayOrigins, const MFloatVectorArray & rayDirections, const long objectId, const long raySampler, MFloatVectorArray & resultIntersections, MIntArray & resultIntersected )
from my MPxCommand that I have written.
Where do I get values for objectId and raySampler? The documentation says to make an input to my node with those names, but I am not in a node!!
Thanks,
Dave
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can i not do this at all??
bump
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