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What version of Visual Studio is needed for builds with the Maya 2012 SDK?
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  • dbarb
  • Posted: 24 May 2011 06:30 AM
  • Total Posts: 1
  • Joined: 24 May 2011 01:21 PM

I am porting a plug-in which was built for maya 2011 and it’s sdk that is built with VS 2008. I’m trying to port to the new 2012 sdk and it will not load into maya 2012 (error message is “Error: Plug-in, “GT-Maya-2012” was compiled against too old a version of the Maya API and is thus incompatible with the current Maya version."). Interestingly it will load into maya 2011. I know I’m using the 2012 sdk, but I’m wondering if I need to build the plugin in VS 2010 instead of 2008. Does anybody have experience with porting a 2011 plug-in to 2012?



Replies: 1
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Hey dbarb,

I used Visual Studio 2010 with no problems.  However, I did set my projects to build off of VC90 aka the Visual Studio 2008 runtime which you have to do manually.  I’m not sure if I had to do that but you might run into issues if you use VC100. 

Erik

Author: etoraaso

Replied: 22 June 2011 08:08 AM